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Helge Hafting wrote:
> Philipp Klaus Krause wrote:
>>
>> However OpenGL 3 will not work out of the box on a new Linus
>> installation. It will not work on a PC that came pre-installed with Linux.
>>
>> Neither Debian nor Dell will openly break US patent law (no will any
>> other distribution/computer vendor).
>>
>> In userfriendlyness there's a huge difference between:
>> - -OpenGL 3 just works (distribution's hardware autodetection installed
>> free DRI drivers supporting OpenGL 3, PC came with them preinstalled)
>> - -User has to search the web to find some forum or website telling him to
>> download and install a library hosted in switzerland to get OpenGL 3
>> working (and that this is unlawful depending on where the user lives).
> 
> You forget:
> - OpenGL just works,but report to apps that texture compression
> is not supported. Apps fall back on uncompressed textures, wasting
> memory instead.

The problem is that if S3TC is required, then apps can give OpenGL a
texture that is already compressed.  If there is no compression or
decompression code / logic due to patent issues, the whole thing falls
apart.

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