Philipp Klaus Krause wrote:
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> 
> The OpenGL ARB working group just released an update on its plans on
> OpenGL 3 (see opengl.org).
> 
> They intent to make S3TC texture compression part of OpenGL 3.
> 
> S3TC is patented, the patent expires in 2017.
> 
> I suppose this would mean that there will be no free OpenGL
> implementation before 2017. The free software community would have to
> create it's own 3D API to replace OpenGL.

Mesa has had support for S3TC via an external library for several years now.

There's usually ways to work around problems like what you describe.

-Brian

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