http://bugs.freedesktop.org/show_bug.cgi?id=11404





--- Comment #9 from Brian Paul <brian.p...@tungstengraphics.com>  2008-12-31 
07:58:19 PST ---
Mesa is currently limited to eight texture units.  This mostly comes from the
limit of 8 sets of texture coordinates.  With some work, the limit could be
raised.  I'll see what I can do.


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