On Sun, 2009-02-01 at 20:11 -0500, Ben Gamari wrote: > What is the status of FBConfigs? I take it from the commit message of > 24ff169486e315671c09cd8a57a311a935ccfff5 that 32-bit depth visuals are > broken. Was this the result of this patch? Am I correct in assuming that > the following repeated output from compiz is the result of the issue to > whic that commit referred? > > compiz (core) - Warn: No GLXFBConfig for depth 32 > compiz (core) - Info: Couldn't bind redirected window 0x5400026 to > texture > > Just making sure it's a known issue. Has the exact cause in the server > been identified?
There was some seriously broken code in the X Server: commit 5100d829a4d71ce4a9fbc2b81694a1fb90066ccf Author: Eric Anholt <[email protected]> Date: Mon Feb 2 10:13:46 2009 -0800 glx: Don't match fbconfigs to visuals with mismatched channel masks. This fixes at least one known bug, where the depth 32 visual would end up with a depth 24 fbconfig attached, angering compiz. -- Eric Anholt [email protected] [email protected]
signature.asc
Description: This is a digitally signed message part
------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword
_______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
