-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Peter Clifton wrote: > On Thu, 2009-01-29 at 15:08 -0800, Eric Anholt wrote: >> We can support any combination of (a8r8g8b8, x8r8g8b8, r5g6b5) x >> (z0,z24,z24s8) >> on either class of chipsets. The only restriction is no mixing bpp when also >> mixing tiling. This shouldn't be occurring currently. > > Is it worth adding these in the intelInitScreen() path as well as the > intelInitScreen2() path?
In the non-DRI2 case, we can't create these various mismatched visuals. We can only create visuals where the buffers match the statically allocated front, back, depth, and stencil buffers. In these cases, all of the buffers are always present (because they're statically allocated), so there is no point in, for example, exposing a visual that doesn't have a depth buffer. In DRI2, we actually allocate the buffers in the visual. In that case, there is a difference in the memory used by visuals with and without a depth buffer. > I guess the zero-copy TFP problem they were added to help fix is only > present in the DRI2 enabled case, but should similar FBConfig be added > to both for consistency? -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iEYEARECAAYFAkmMpsAACgkQX1gOwKyEAw8GvACfRqdpt/jarI1FrreAQvUNTigf /jYAnjkP0nT8SxEwoT2/nj2KBRQeJCog =WKGq -----END PGP SIGNATURE----- ------------------------------------------------------------------------------ Create and Deploy Rich Internet Apps outside the browser with Adobe(R)AIR(TM) software. With Adobe AIR, Ajax developers can use existing skills and code to build responsive, highly engaging applications that combine the power of local resources and data with the reach of the web. Download the Adobe AIR SDK and Ajax docs to start building applications today-http://p.sf.net/sfu/adobe-com _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
