Stephane Marchesin wrote: > [...] > What specifically are you interested in ? FWIW all this stuff is quite > unfinished...
We have a project to develop OpenGL ES Shading Language compiler. We want to use llvm, and it makes sense to work with mesa instead of starting from scratch.. :) So it's great that something works! ~kammal ------------------------------------------------------------------------------ _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev