On Sun, 2009-05-31 at 02:59 -0700, Patrice Mandin wrote: > Le Sun, 31 May 2009 11:08:07 +0200 > Philipp Klaus Krause <[email protected]> a écrit: > > > > > Patrice Mandin schrieb: > > > > > In both 2.0 and 2.1 spec file I did not find anything saying > > > GL_EXT_blend_equation_separate was promoted to the core for 2.0, and > > > with Nvidia proprietary driver it's not defined also (version string is > > > 2.1.2 in this case) as nv30 do not support it. > > > > It seems like they just forgot to explicitly state that it has been > > promoted to core in version 2.0. > > However comparing section 4.1.8 of the OpenGL 1.5 and 2.0 specifications > > shows that it has been promoted to core. BlendEquationSeparate is there > > in the 2.0 spec, while it isn't in the 1.5 spec. > > Ah OK. Then I think I should write some test for renouveau, so I check > what Nvidia do when using these functions on nv30. >
Sounds good Patrice. Let us know if we need to fix/change something in the interfaces. Keith ------------------------------------------------------------------------------ Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers & brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, & iPhoneDevCamp as they present alongside digital heavyweights like Barbarian Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
