Hello, [Excuse me if it's not the right place to talk about Gallium, is dri-devel a better place?]
Last week I fixed a bug in nv30 gallium backend for nouveau, related to GL_EXT_blend_equation_separate (and not GL_EXT_blend_func_separate as I wrote in my commit), which seems to be a requirement for gallium drivers, as visible in gallium-0.2 branch, src/gallium/state_trackers/glx/dri/dri_extensions.c NV30 gpus (Geforce FX class) don't support it, so I would need to remove it from the extension list; and maybe make it a PIPE_CAP_??? like some other OpenGL stuff. My question are: is the current list of extensions for Gallium backend fixed (specific requirements from some shader engines?), and must all backend support said extensions? -- Patrice Mandin WWW: http://pmandin.atari.org/ Programmeur Linux, Atari Spécialité: Développement, jeux ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
