Yeah that was me on your blog. Thanks for answering here. I found your work very interesting and would like to continue where you left of. I do not have alot of experience, but I can make up for it with available time (a year!) and enthusiasm.
I am going to start looking into OpenGL first of all and using and developing Mesa3D in general. It will probably be a long time before I will be able to use anything you would be pushing at this point. On Mon, Jun 15, 2009 at 11:10 PM, Younes Manton<youne...@gmail.com> wrote: > On Mon, Jun 15, 2009 at 11:59 AM, kasbah<kaspar.bu...@gmail.com> wrote: >> >> >> Corbin Simpson wrote: >>> >>> we have a state tracker/winsys combo called g3dvl (Gallium3D Video >>> Layer) which can be used for XvMC. VDPAU support would require beefing >>> this layer up to the point of being able to decode h.264, Theora, etc. >>> in a big pipeline, and then writing the glue code to connect with the >>> actual VDPAU interface. >>> >> Has anything happend with this? Are you doing it for GSoC Denis? I am >> interested in getting involved in this for my final year undergraduate >> project. So has anyone begun attempting to "beef up g3dvl" to decode h.264 ? > > Nobody is doing this for GSoC as far as I know. (Did you ask the same > thing on my blog? Sorry, I meant to respond to you there.) As far as > beefing up g3dvl for this I started doing things to at least make it > feasible to implement VDPAU and other APIs in a clean way, and I still > hack away at it whenever I get a bit of time (hopefully more time now > that a few of my other obligations have wrapped up). If you want to do > stuff in this area I guess it would inspire me to move a little faster > and push what I have so far. > ------------------------------------------------------------------------------ Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensing option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev