I'll take a look at your patch tomorrow (still on vacation).  The
glBitmap path shouldn't need any changes.  The bitmap cache/texture
should already be a POT size.

-Brian


On Sat, Jul 25, 2009 at 5:07 PM, Patrice Mandin<[email protected]> wrote:
> Le Sat, 25 Jul 2009 21:09:40 +0200
> Patrice Mandin <[email protected]> a écrit:
>
>> glCopyPixels() and glDrawPixels() in 
>> src/mesa/state_tracker/st_cb_drawpixels.c
>> create a temporary texture to do their work, however they do not check
>> if the pipe backend support NPOT textures or not, and so proper
>> rendering fails on hardware that only support POT sized textures.
>
> Here is my current patch. I will commit in a few days if I do not have
> time to check for glBitmap in the mean time.
>
> --
> Patrice Mandin
> WWW: http://pmandin.atari.org/
> Programmeur Linux, Atari
> Spécialité: Développement, jeux
>
>
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