On Sun, 07 Mar 2010 12:39:15 +0200 Maxim Levitsky <maximlevit...@gmail.com> wrote:
> On Sat, 2010-03-06 at 23:55 +0100, Florian Mickler wrote: > > On Sun, 07 Mar 2010 00:24:24 +0200 > > Maxim Levitsky <maximlevit...@gmail.com> wrote: > > > > > On Sun, 2010-03-07 at 00:05 +0200, Maxim Levitsky wrote: > > > > On Sat, 2010-03-06 at 22:35 +0100, Florian Mickler wrote: > > > > > On Sat, 06 Mar 2010 18:02:51 +0100 > > > > > Stephan Raue <mailingli...@openelec.tv> wrote: > > > > > > > > > > > looks this like my problems that i have reported some days ago with > > > > > > Subject "Problem using an Mesa based App with recent > > > > > > xorg/mesa/xf86-video-intel (loop?)" to Mesa-dev, xorg and intel-gfx > > > > > > list? > > > > > > > > > > > > i have still this issue, but i dont know what you need for > > > > > > informations > > > > > > to fix the issues? > > > > > > > > > > > > with ati driver i dont have problems, only here with intel driver > > > > > > on my > > > > > > Thinkpad X200t with intel HDA Graphics card > > > > > > > > > > > > > > I now see that compiz hangs in same way. > > > > > > > > Attached are backtrace of the compiz, and backtrace of etracer which did > > > > start full screen but became hung on resolution change. > > > > > > > > Best regards, > > > > Maxim Levitsky > > > > > > Other info that might help: > > > > > > I took a look at X and found that it was in normal waiting state > > > sleeping waiting for input. > > > > > > Also, I found when 'unstable' mesa would appear to work when I start the > > > X while 'stable' one is used. It was compiz. When compiz is running > > > using stable mesa, an game does change the resolution 'usualy' without > > > hang even if uses unstable mesa. > > > > > > Best regards, > > > Maxim Levitsky > > > > i found that the kernel updates for 2.6.34-rc1 did make the hang time > > out... this has to be some vblank issue, i assume... > > > Note that I did try git master of linus tree, and that didn't help with > the hang at all (now pulled it again, but don't see any changes in drm > code) > > Best regards, > Maxim Levisky yeah. i'm sorry. My issues vanished with current git versions of libdrm,mesa,xserver,xf86-video-intel ... while trying to find out(in vain) which part of the stack did fix the issue, i noticed that the xserver-patches in jesse's tree was which changed "hung" into "timeout"... hth, Flo ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev