looks this like my problems that i have reported some days ago with Subject "Problem using an Mesa based App with recent xorg/mesa/xf86-video-intel (loop?)" to Mesa-dev, xorg and intel-gfx list?
i have still this issue, but i dont know what you need for informations to fix the issues? with ati driver i dont have problems, only here with intel driver on my Thinkpad X200t with intel HDA Graphics card Stephan Am 06.03.2010 17:46, schrieb Maxim Levitsky: > On Sat, 2010-03-06 at 08:02 -0800, Jesse Barnes wrote: > >> On Sat, 06 Mar 2010 16:40:27 +0200 >> Maxim Levitsky<maximlevit...@gmail.com> wrote: >> >> >>> On Sat, 2010-03-06 at 14:10 +0200, Maxim Levitsky wrote: >>> >>>> On Sat, 2010-03-06 at 11:18 +0100, Florian Mickler wrote: >>>> >>>>> On Fri, 05 Mar 2010 23:48:48 +0200 >>>>> Maxim Levitsky<maximlevit...@gmail.com> wrote: >>>>> >>>>> >>>>>> On Fri, 2010-03-05 at 13:36 -0800, Jesse Barnes wrote: >>>>>> >>>>>>> On Fri, 05 Mar 2010 23:18:07 +0200 >>>>>>> Maxim Levitsky<maximlevit...@gmail.com> wrote: >>>>>>> >>>>>>> >>>>>>>> On Fri, 2010-03-05 at 12:55 -0800, Jesse Barnes wrote: >>>>>>>> >>>>>>>>> On Fri, 05 Mar 2010 22:42:21 +0200 >>>>>>>>> Maxim Levitsky<maximlevit...@gmail.com> wrote: >>>>>>>>> >>>>>>>>> >>>>>>>>>> After quite long period of inactivity, I updated graphical stack on >>>>>>>>>> my >>>>>>>>>> desktop/server. >>>>>>>>>> >>>>>>>>>> To say the truth, I did such update about month ago, but found out >>>>>>>>>> that >>>>>>>>>> X refuses flatly to use DRI modules. I assumed that it was my >>>>>>>>>> mistake in >>>>>>>>>> compilation process (although it is automated). >>>>>>>>>> >>>>>>>>> That generally indicates a build or config problem of some kind. Did >>>>>>>>> you ever narrow it down? >>>>>>>>> >>>>>>>> Because the same compile process works now, I suspect that wasn't build >>>>>>>> failure. >>>>>>>> >>>>>>> Well something weird is going on; maybe you didn't build X after Mesa >>>>>>> or with the right Mesa includes? >>>>>>> >>>>>> I am very sure that this issue isn't relevant now. >>>>>> >>>>>> I do compile (libdrm, mesa, xserver, xf86-intel, and evdev driver in >>>>>> that order, compiling everything from scratch (doing git clean -dfx in >>>>>> all directories) >>>>>> >>>>> if you just want a working setup, perhaps you should try using >>>>> something that got (probably) tested by at least some people: >>>>> http://intellinuxgraphics.org/2009Q4.html >>>>> cheers, >>>>> Flo >>>>> >>>> Well, I now have a working setup with mesa >>>> ebbc73d1aed283c9bc4aa2b37bed4374bbaec5b5 >>>> >>>> The problem is that I hoped that once all heavy work in regard to KMS >>>> was done, there will be no serious regressions in 3D stack, but only bug >>>> fixes, because it is very hard to track and fix bugs there. >>>> >>>> However, once again 3D stack is in bad shape, and this is not good. >>>> >>> >>> More testing shows the following behaviour: >>> >>> >>> >>> Full screen mode is completely busted. As soon as any 3D application >>> switches to full screen mode, even without changing the resolution, it >>> hangs (note that I didn't see GPU hangs due to that) >>> >>> Compiz is broken (its also a full screen app...). As soon as it starts, >>> it draws few windows, and then stalls. >>> >>> In window mode all applications do work. >>> >>> >>> Now I guess this is worth a bugzilla entry. >>> (If this isn't there yet...) >>> >> I'm not seeing this on GM45. I just installed a totally fresh stack on >> a new F12 installation and compiz and games work well. But please file >> a bug and include everything needed (see intellinuxgraphics.org for the >> list); hope we can find the issue. >> > > Here, gdb backtrace while running sauerbraten full screen: > > > #2 0xb6e93d80 in ?? () from /usr/lib/libxcb.so.1 > #3 0xb6e959d2 in xcb_wait_for_reply () from /usr/lib/libxcb.so.1 > #4 0xb7387e7e in _XReply (dpy=0x9023938, rep=0xbfc6a4dc, extra=0, discard=0) > at xcb_io.c:454 > #5 0xb772ba30 in DRI2GetBuffersWithFormat (dpy=0x9023938, drawable=62914575, > width=0x93eed74, height=0x93eed78, attachments=0xbfc6a5dc, count=2, > outCount=0xbfc6a608) at dri2.c:428 > #6 0xb7729f62 in dri2GetBuffersWithFormat (driDrawable=0x93eed50, > width=0x93eed74, height=0x93eed78, attachments=0xbfc6a5dc, count=2, > out_count=0xbfc6a608, > loaderPrivate=0x93eecb0) at dri2_glx.c:435 > #7 0xb6557bf3 in intel_update_renderbuffers (context=0x905c678, > drawable=0x93eed50) at intel_context.c:253 > #8 0xb65581d5 in intel_prepare_render (intel=0x90c6c50) at > intel_context.c:395 > #9 0xb657a423 in brw_try_draw_prims (ctx=<value optimized out>, > arrays=0x910418c, prim=0x9102c60, nr_prims=1, ib=0x0, index_bounds_valid=1 > '\001', > min_index=0, max_index=3) at brw_draw.c:340 > #10 brw_draw_prims (ctx=<value optimized out>, arrays=0x910418c, > prim=0x9102c60, nr_prims=1, ib=0x0, index_bounds_valid=1 '\001', min_index=0, > max_index=3) > at brw_draw.c:441 > #11 0xb663ea64 in vbo_exec_vtx_flush (exec=0x9102b30, unmap=1 '\001') at > vbo/vbo_exec_draw.c:384 > #12 0xb663a42a in vbo_exec_FlushVertices_internal (ctx=0xfffffdfc, unmap=255 > '\377') at vbo/vbo_exec_api.c:872 > #13 0xb663c230 in vbo_exec_FlushVertices (ctx=0x90c6c50, flags=1) at > vbo/vbo_exec_api.c:906 > #14 0xb65daea5 in _mesa_set_enable (ctx=0x90c6c50, cap=3042, state=1 '\001') > at main/enable.c:283 > #15 0xb65db1bf in _mesa_Enable (cap=3042) at main/enable.c:1007 > #16 0x080abf08 in ?? () > #17 0x080ad3fc in ?? () > #18 0xb7479b56 in __libc_start_main (main=0x80ad0a0, argc=3, > ubp_av=0xbfc6abb4, init=0x824a9f0, fini=0x824a9e0, > rtld_fini=0xb789cd20<_dl_fini>, > > > Best regards, > Maxim Levitsky > > _______________________________________________ > Intel-gfx mailing list > intel-...@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/intel-gfx > > -- ### OpenELEC.tv ### The free and open Mediacenter Distribution 4 you http://www.openelec.tv ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev