On Sat, 6 Mar 2010 15:11:59 -0800 Jesse Barnes <jbar...@virtuousgeek.org> wrote:
> It would help to know what the server is doing at this point with the > client. It may be that it put the client to sleep and hasn't woken it > up yet, or there could be something wrong with our getbuffers code in > the new scheme. > > Jesse > i played a little with parallel debugging of glxgears and X ... i could manage it somewhat... one problem i had, was that after a while the screen-saver would disable my displays and then glxgears wouldnt hang anymore... (where to disable that?) the other problem i faced was, that i could happily step through the dispatch loop in the xserver and could also break in the dri2GetBuffersWithFormat, but i didn't know what to look at... what datastructures hold the xserver-side state of the client? hm.. i think i have to give that another go... cheers, Flo ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev