http://bugs.freedesktop.org/show_bug.cgi?id=27403
Brian Hall <brian.h...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |brian.h...@gmail.com --- Comment #2 from Brian Hall <brian.h...@gmail.com> 2010-04-01 21:43:20 PST --- Oops, I'm sorry. That's a typo as I was cleaning it up for submission. It should read: VolShad volShad0; volShad0.texture = volShadSampler0; volShad0.samples = 8; It seems that having the sampler3D as a member of the struct is causing the problem. I was able to workaround it for now by removing the "texture" field from the struct and carrying it along as a separate argument to my function. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev