http://bugs.freedesktop.org/show_bug.cgi?id=27403


Brian Hall <brian.h...@gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |brian.h...@gmail.com




--- Comment #2 from Brian Hall <brian.h...@gmail.com>  2010-04-01 21:43:20 PST 
---
Oops, I'm sorry.  That's a typo as I was cleaning it up for submission.  It
should read:

VolShad volShad0;
volShad0.texture = volShadSampler0;
volShad0.samples = 8;

It seems that having the sampler3D as a member of the struct is causing the
problem.  I was able to workaround it for now by removing the "texture" field
from the struct and carrying it along as a separate argument to my function.


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