On Mon, Apr 5, 2010 at 1:41 PM, Dave Airlie <airl...@gmail.com> wrote:
> On Mon, Apr 5, 2010 at 2:37 PM, Chia-I Wu <olva...@gmail.com> wrote:
>> On Mon, Apr 5, 2010 at 12:00 PM, Dave Airlie <airl...@gmail.com> wrote:
>>>> The attached patch fixes tfp test for me (with i915g).  Could you see if 
>>>> r300g
>>>> passes the test with the patch?
>>>> The teximage callback has an internal_format parameter that specifies how 
>>>> the
>>>> pipe texture should be treated.  It can differ from the format of the 
>>>> texture.
>>>> It seems to suffice for TFP.  I was lazy enough not to use it :(
>>> That was my first attempt also, however it fails as the texture is
>>> already created, and
>>> in r300g we already have worked out the hw state assuming the texture
>>> format won't
>>> change. This seems to be what gallium expects. So in this case you end
>>> up recreating
>>> a new texture at finalise because the formats don't match and you lose
>>> the pixmap.
>> r300g does not see the texture before st_finalize_texture, right?  It seems 
>> to
>> me that the patch should give the correct behavior but a (really bad)
>> unnecessary texture copy in st_finalize_texture.  Could we avoid the copy by
>> solely changing the sampler view?
> It sees the texture via
> dri_st_framebuffer_validate_att(drawable->stfb,
> ST_ATTACHMENT_FRONT_LEFT)
> which causes the texture to be creates from the dri2 buffer handle,
> The thing is we need the exact buffer object we get from the X server,
> we can't copy it to another texture later, as it destroys the shared texture
> and just seems to create another private one.
Suppose a PIPE_FORMAT_B8G8R8A8_UNORM GLXPixmap is created both for rendering,
and t-f-p texturing with GLX_TEXTURE_FORMAT_RGB_EXT.  The front left buffer of
the pixmap should be a single PIPE_FORMAT_B8G8R8A8_UNORM pipe_texture.  When
glXBindTexImageEXT is called, st/mesa should "view" the pipe_texture as if
there is no alpha channel.  It is hacky for st/dri to create another
pipe_texture from the same dri2 buffer handle with a different format and pass
the new pipe_texture to st/mesa.

To achieve the "viewing" thing efficiently, st/mesa should create a
PIPE_FORMAT_B8G8R8X8_UNORM sampler view for the pipe_texture (I suppose this is
what a sampler view for?  No?).  This is contrary to performing an implicit
copy on the pipe_texture only to ignore the alpha channel, which is what
st_finalize_texture does.  IIRC, tfp allows an implementation to perform an
implicit copy upon binding.  Both behaviors are correct in this sense, but the
latter is obviously undesirable.

-- 
o...@lunarg.com

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