On Thu, Jul 29, 2010 at 11:44 AM, Luis Lavena <[email protected]> wrote:
> Windows 7 x64, using cmd.exe in 64bits mode (doesn't matter as sh is
> 32bits and triggers WOW)
>
> C:\Users\Luis>sh -c "uname -m"
> i686
>
> C:\Users\Luis>sh -c "uname -p"
> unknown
>
> C:\Users\Luis>sh -c "uname -s"
> MINGW32_NT-6.1
>
> I think, at this time, with such wide spread and usage of 'mingw32'
> moniker, killing it will only bring grief and problems to you guys
> that I would like to avoid.
>
> @NightStrike: 'windows' sounds good, but as mentioned above, will be
> almost impossible to bring this now.

I can dream, can't I? :)

> The changes to implement just 'mingw' (without the 32) are extensive
> and could affect a lot of projects that are assuming mingw32.

Actually, going from mingw32 to mingw is fairly easy.  config.guess
has already been modified upstream to be mingw*.  So actually, I had
an item on my todo list to make all of our automated builds drop the
-32.  Of course, that has taken a lesser priority than making the
automated builds actually work............

> With all due respect, back to my point: has anyone tried send patches
> to upstream for config.guess? I would like to as correct platform
> detection can remove one additional step users need to do manually
> every time.

I thought we already straightened out upstream config.guess.  The
issue is in the uname command issued in a WOW environment, IIUC.

On a long term scale, it'd be nice to compile msys natively for win64.
 That's a looooong way off, though.

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