On Sat, Sep 13, 2025 at 3:56 PM Samuel B <[email protected]> wrote:
> I want to know what the developers think.
>
> A fairly typical sample, from games/battlestar/command2.c:
> > ravage(void)
> ...
> >   case NORMGOD:
> >       puts("You attack the goddess, and she screams as you beat her.  She 
> > falls down");
> >       if (TestBit(location[position].objects, BATHGOD))
> >           puts("crying and tries to cover her nakedness.");
> >       else
> >           puts("crying and tries to hold her torn and bloodied dress around 
> > her.");
> >       power += 5;
> >       pleasure += 8;
> >       ego -= 10;
> >       wordnumber--;
> >       godready = -30000;
> >       murder();
>
> Am I the only one who thinks putting this in front of everyone by
> default is problematic?

Is your concern that someone playing the 'battlestar' game can trigger
the above situation, perhaps under coercion of game mechanics?
Or is the presence of this text in the source tree alone objectionable?


Philip Guenther

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