Hi, If all else fails, you can probably take the Image code in Mono and include it in your project. Though, it really sounds weird that Unity wouldn't allow access to System.Drawing.dll.
Regards, Alex 2011/6/17 rygoody <[email protected]>: > This is actually for a project inside of the Unity game engine which does not > include any of the standard drawing or image classes. So I was hoping to > find an entirely self-contained C# class that I could use. > > -- > View this message in context: > http://mono.1490590.n4.nabble.com/How-to-read-a-JPG-into-a-2D-array-of-colors-tp3604716p3606328.html > Sent from the Mono - General mailing list archive at Nabble.com. > _______________________________________________ > Mono-list maillist - [email protected] > http://lists.ximian.com/mailman/listinfo/mono-list > _______________________________________________ Mono-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-list
