I have a drop down nav menu where each menu is it's own object with it's own morph instance for animating. Id like to be able to have one menu dropping while another is retracting. Is it possible to have two different instances of Fx.Morph animating at the same time? I've been having some trouble getting this to work. I know I can do parallel animations but because the different menus work autonomously that seems like that would be tricky / improbable to setup while retaining their individuality (so to speak).
Thanks in advance for your feedback, bd
