On Thu, Dec 25, 2008 at 2:23 AM, brooklynDev <[email protected]> wrote:
>
> As I mentioned previously I don't think Fx.Elements is exactly my
> solution here, because I have multiple entities animating
> autonomously, and it's these independent objects/elements that I want
> to play nice with each other.

Try using link: 'cancel' on Fx.XXX instances that you are using.

Regards
Rajeev J Sebastian

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