On Thu, Dec 25, 2008 at 2:23 AM, brooklynDev <[email protected]> wrote: > > As I mentioned previously I don't think Fx.Elements is exactly my > solution here, because I have multiple entities animating > autonomously, and it's these independent objects/elements that I want > to play nice with each other.
Try using link: 'cancel' on Fx.XXX instances that you are using. Regards Rajeev J Sebastian
