[Krimel]
> In this web of causality it is all determined but indeterminable
> until it actually happens.
> If it were all as ruggedly deterministic as you imagine, throwing
> dice would not be considered "gambling".

[Craig]

So "it is all determined" but not "ruggedly deterministic".
A die is rolled & comes up 3 because of its initial position, its
trajectory & as you say, an infinite number of other conditions.
If it had come up 4, our only explanation is that one of the
conditions was different.
Is Pirsig trying to explain inorganic action on the analogy of
human action or trying to explain human action on the analogy
of inorganic?
Whether throwing the dice is a matter of chance or is
deterministic, it is still gambling.  The gamble is in not knowing
the result of the throw beforehand.

[Krimel]
Following Newton, the dream of determinism was to end this business of
"...not knowing the result of the throw beforehand." What we have found
instead is that determinism does not produce this kind of knowledge. The
number of factors "determining" any outcome of events is so large as to be
unpredictable. Any set of outcomes even the throwing of dice is so sensitive
to the conditions under which it occurs, that it will always be a gamble.

I think Pirsig had a hint of this and what he says points in this direction.
What he calls DQ is actually this buzz of interacting, nested webs of
causality that make up our world. As for which way he would cast the
analogies, I can't say. The same nest of causality occurs at both levels.



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