And bad news is SDL will follow SFML to increase speed in SDL 2.0 with full hardware acceleration :
2. Special features in SDL 2.0 (http://wiki.libsdl.org/moin.cgi/Introduction) Full 3D hardware acceleration Support for OpenGL 3.0+ Support for multiple windows Support for multiple displays Support for multiple mice, tablets, etc. Force Feedback available on Windows, Mac OS X and Linux And some notes from SDL developer (http://icculus.org/cgi-bin/finger/finger.pl?user=icculus&date=2007-10-07§ion=sdl13) - 2D acceleration: SDL can use OpenGL or Direct3D behind the scenes with the 2D interfaces, so we can get acceleration on modern systems where X11 or DirectDraw just aren't the fast paths anymore. The framebuffer- oriented interfaces, like X11, are still there, though, for legacy platforms and hardware. - Texture support: the 2D interfaces now concern themselves with "textures" and not surfaces. The assumption is that, even in 2D graphics, you now want to try to push all the effort to the hardware when you can, falling back to software where you can't. On the most basic level, this just means you can't get at pixel-based framebuffers without locking the "texture" and doing so may be much more expensive than in 1.2, but in many common scenarios, a well-designed program can be significantly more efficient in 1.3. There are some basic texture operations to offload common per-pixel operations to hardware so you may not have to lock the texture and do it yourself. This is meant to be a very simple API, however: those needing more, even in 2D, should consider using OpenGL directly. And AFAIK, SDL 2.0 will be slowly on old hardware or not supported driver as in SFML now. AFAIK, currently we should focus to ease in porting MSEgui with SFML or SDL, and I think this decision is up to Martin. SDL or SFML will be in same way, software developer only follow vendor hardware, and when a new hardware launch, programmers should follow it to enable new feature. ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ mseide-msegui-talk mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mseide-msegui-talk

