Hmm, I am no programmer (I can only program in Basic), but I would like to share my opinions and ideas with you. Birdseye view, from what I know, it's that slight tilted view, like Metal Gear or SD-Snatcher. You see things from above, but not straight from above..something like "diagonally". If you see thing straight from above, it's called "Overhead View", like..Zanac, or Pay-Load or Triple Commando (Anyone knows that one?), or Alien Breed for Amiga and PC. Invisible enemies in a RPG game, are IMHO, crap. I can't play a RPG game with invisble enemies for more than 5 minutes without getting mad and just turn off the computer. So, I guess you should stay with visible enemies. SD Snatcher has crap scrolling, as most MSX games I can remember with multi-directional scrolling. I can now only remember of 2 games who did nice "multi-directional" scroll in MSX...one is Rally-X (Although I am no programmer, I know the scroll here is nice because there's only 2 colors in the background, and only one color really scrolls), and Firehawk:Thexder 2 (An action game, BTW). So Grauwl, I hope your scrolling routine is really very good Character's images in the Status menu is good, as it wouldn't acess the disk to show it. Let images appear within a conversation is only worth if there's no disk acess at all (Like someone else said, it stops the flow of the game). But, as I always say, give the player (or the developer, in the case), the option to choose! A separate Battle-Mode is like in Final Fantasy, and a Battle in playing field is like in Chronno Trigger? Then for me, itd doesn't make too much difference, in the gameplay side, although I agree you can do a lot more stuff in separate mode, and some effects really look better on a black background I was curious...what I will have to do to add music to my game? I mean, what program I will have to use? And this engine will be public domain? If it will be, then the games made with it are also going to be PD? I am very excited about this project (Although I am very quiet about it, but that's just because I know nothing about programming). Keep up the good work! Shatterhand **** MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put "unsubscribe msx [EMAIL PROTECTED]" (without the quotes) in the body (not the subject) of the message. Problems? contact [EMAIL PROTECTED] More information on MSX can be found in the following places: The MSX faq: http://www.faq.msxnet.org/ The MSX newsgroup: comp.sys.msx The MSX IRC channel: #MSX on Undernet ****
