On Wed, 31 May 2000, Laurens Holst wrote:
> > I really hate it when in RPGs pictures are loaded whenever you talk to
> > someone. First disadvantage is that the music is interrupted, second is
> > that the spinning up of the drive will take time, independent of how
> > little data is loaded.
>
> One word: harddisk.
Haven't got one yet. And many other people don't have one either.
Actually, do all harddisks/interfaces disable the interrupts short enough
to allow music to continue playing?
> Other word: cache
Won't work the first time you encounter a person...
> Third word: >128 support
> Ah, fourth word: compression
That wasn't really the issue. It was about loading during an area/scene. By
using compression or more memory, you can include more GFX before you have
to load. So you don't make loading less annoying, you avoid loading.
Bye,
Maarten
****
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED]
and put "unsubscribe msx [EMAIL PROTECTED]" (without the quotes) in
the body (not the subject) of the message.
Problems? contact [EMAIL PROTECTED]
More information on MSX can be found in the following places:
The MSX faq: http://www.faq.msxnet.org/
The MSX newsgroup: comp.sys.msx
The MSX IRC channel: #MSX on Undernet
****