I'm with you Marc,

But.....everything is up for grabs. If an artist is to make 'artefact'
within non multiplayer spaces (potentially small multiplayer; quake) then
using an engine to produce is no difference from using , dunno Blender to
produce. SL is challenged by Alan's activity. Open MMO's are enhanced by
activity. This is a critical distinction. The activity /praxis within both
'tools for play' is subtly different. Again, over to Mr A. Sondheim

Best

C

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of marc garrett
Sent: 06 October 2009 7:14 PM
To: NetBehaviour for networked distributed creativity
Subject: Re: [NetBehaviour] query (fwd)

Hi Corrado, Alan & others,

There is nothing that I actually disagree with here, but I cannot help 
feeling uncomfortable with the creative industries and corporate 
companies, hijacking or diverting media artists and related practices 
from working with more 'grass roots' platforms, even if they are glitchy 
and may not have the cash and the mass audiences out there.

And yes, I understand most of the arguments which are pro SL from those 
artists who are exploring their own creative presences within it, and I 
have had quite a few discussions with Patrick Lichty on this very 
subject. Many of us use Facebook and other social networking platforms, 
but as far as I am concerned, I'd rather be part of an environment where 
those who share it actively are aware of the responsibilities of being 
indpendent and equally part of something special, other than a conveyor 
belt, money making machine.

Your right - but that's part of the problem, everywhere...

marc


Indeedy...

But, to lose, as Alan has mentioned the 'walk in crowd', which is a
significant part of the engagement with the environment would be
troublesome. There is a massive difference between an engine re-purposed to
produce art-artefact (quake etc..) and using a virtual environment with all
of it's issues. I have issues with SL's marketing and capital scheme,
however that is intrinsic to working within it. I'm not sure what production
within another 'environ' would mean. Sure, we can talk about the freeness of
it, but working within a space with potentially 1265zillion users changes it
bigtime. And learning a new set of tools in an environment that may not have
the same discourse. This may seem churlish as I have not tried these vw's
myself but SL, for all it's faults, has some significance. The nominal fee,
which I'm not sure if Alan is at issue with, maybe more the fact that land
(virtual) is more problematic.

Alan...over to you.

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