Damn right -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of marc garrett Sent: 06 October 2009 11:00 PM To: NetBehaviour for networked distributed creativity Subject: Re: [NetBehaviour] query (fwd)
I agree with what Corrado says as well, I must turning into a liberal - shoot me now! marc > The challenge is definitely there. By the way, I'm now up to a total of 21 > USD for the years I've been on SL (it might be only 14 - I lost track a > while ago). It can be incredibly cheap. > > The weird thing is - if I were on OpenSim or some such exclusively - I'd > be doing the same sort of work, unfortunately mostly for myself. > > I love the wanderers - there aren't many of them, but there's always a bit > of strange surprise... > > - Alan > > > On Tue, 6 Oct 2009, Corrado Morgana wrote: > > >> I'm with you Marc, >> >> But.....everything is up for grabs. If an artist is to make 'artefact' >> within non multiplayer spaces (potentially small multiplayer; quake) then >> using an engine to produce is no difference from using , dunno Blender to >> produce. SL is challenged by Alan's activity. Open MMO's are enhanced by >> activity. This is a critical distinction. The activity /praxis within both >> 'tools for play' is subtly different. Again, over to Mr A. Sondheim >> >> Best >> >> C >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of marc garrett >> Sent: 06 October 2009 7:14 PM >> To: NetBehaviour for networked distributed creativity >> Subject: Re: [NetBehaviour] query (fwd) >> >> Hi Corrado, Alan & others, >> >> There is nothing that I actually disagree with here, but I cannot help >> feeling uncomfortable with the creative industries and corporate >> companies, hijacking or diverting media artists and related practices >> from working with more 'grass roots' platforms, even if they are glitchy >> and may not have the cash and the mass audiences out there. >> >> And yes, I understand most of the arguments which are pro SL from those >> artists who are exploring their own creative presences within it, and I >> have had quite a few discussions with Patrick Lichty on this very >> subject. Many of us use Facebook and other social networking platforms, >> but as far as I am concerned, I'd rather be part of an environment where >> those who share it actively are aware of the responsibilities of being >> indpendent and equally part of something special, other than a conveyor >> belt, money making machine. >> >> Your right - but that's part of the problem, everywhere... >> >> marc >> >> >> Indeedy... >> >> But, to lose, as Alan has mentioned the 'walk in crowd', which is a >> significant part of the engagement with the environment would be >> troublesome. There is a massive difference between an engine re-purposed to >> produce art-artefact (quake etc..) and using a virtual environment with all >> of it's issues. I have issues with SL's marketing and capital scheme, >> however that is intrinsic to working within it. I'm not sure what production >> within another 'environ' would mean. Sure, we can talk about the freeness of >> it, but working within a space with potentially 1265zillion users changes it >> bigtime. And learning a new set of tools in an environment that may not have >> the same discourse. This may seem churlish as I have not tried these vw's >> myself but SL, for all it's faults, has some significance. The nominal fee, >> which I'm not sure if Alan is at issue with, maybe more the fact that land >> (virtual) is more problematic. >> >> Alan...over to you. >> >> _______________________________________________ >> NetBehaviour mailing list >> [email protected] >> http://www.netbehaviour.org/mailman/listinfo/netbehaviour >> >> >> >> _______________________________________________ >> NetBehaviour mailing list >> [email protected] >> http://www.netbehaviour.org/mailman/listinfo/netbehaviour >> >> >> > > > == > current text file: http://www.alansondheim.org/qh.txt > last text file: http://www.alansondheim.org/qg.txt > email archive: http://sondheim.rupamsunyata.org/ > webpage http://www.alansondheim.org sondheimat gmail.com, panix.com > == > _______________________________________________ > NetBehaviour mailing list > [email protected] > http://www.netbehaviour.org/mailman/listinfo/netbehaviour > > _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour
