Hi all

I am planning on using Node.js for the server side of multiplayer
games based on JavaScript and HTML5. I used to use Java for this and
much code could be shared between client and server, for instance most
of the game model. A Backgammon client would show the user which moves
were legal, and the server would verify the legality of a requested
move, thus they both need a way to enumerate valid moves.

But how can I do this when using Node.js ?

Building a module with 'module.exports' and 'require' will mess up the
client side, and having just plain JavaScript won't work with Node
because something will have to be exported from the file (am I
wrong ?).

So, how would you go about having shared code between Node.js and the
client side ?

Best,
Robert

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