Hi all I am planning on using Node.js for the server side of multiplayer games based on JavaScript and HTML5. I used to use Java for this and much code could be shared between client and server, for instance most of the game model. A Backgammon client would show the user which moves were legal, and the server would verify the legality of a requested move, thus they both need a way to enumerate valid moves.
But how can I do this when using Node.js ? Building a module with 'module.exports' and 'require' will mess up the client side, and having just plain JavaScript won't work with Node because something will have to be exported from the file (am I wrong ?). So, how would you go about having shared code between Node.js and the client side ? Best, Robert -- Job Board: http://jobs.nodejs.org/ Posting guidelines: https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines You received this message because you are subscribed to the Google Groups "nodejs" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/nodejs?hl=en?hl=en
