On Tue, May 8, 2012 at 5:05 AM, Robert Chris Bang Larsen <[email protected]> wrote: > Hi all > > I am planning on using Node.js for the server side of multiplayer > games based on JavaScript and HTML5. > > But how can I do this when using Node.js ? > > So, how would you go about having shared code between Node.js and the > client side ? >
Take a look at SocketStream http://socketstream.com - it is perfect for something like a real-time multiplayer game. I'm using it right now, and loving it. Sharing code between client/server is easy. See, for example, the section on 'system' libraries: https://github.com/socketstream/socketstream/blob/master/doc/guide/en/client_side_code.md You could, of course build this yourself with browserify, etc., but socketstream has already done it for you, plus a lot of other great stuff. Regards, Davis -- http://daisyworks.com -- Job Board: http://jobs.nodejs.org/ Posting guidelines: https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines You received this message because you are subscribed to the Google Groups "nodejs" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/nodejs?hl=en?hl=en
