See browserify requirejs stitch everything else under 'module loader'
There is a thread somewhere a week or so ago with a list of these in them, I personally just use RequireJS even though it isn't cool On Tue, May 8, 2012 at 11:05 AM, Robert Chris Bang Larsen < [email protected]> wrote: > Hi all > > I am planning on using Node.js for the server side of multiplayer > games based on JavaScript and HTML5. I used to use Java for this and > much code could be shared between client and server, for instance most > of the game model. A Backgammon client would show the user which moves > were legal, and the server would verify the legality of a requested > move, thus they both need a way to enumerate valid moves. > > But how can I do this when using Node.js ? > > Building a module with 'module.exports' and 'require' will mess up the > client side, and having just plain JavaScript won't work with Node > because something will have to be exported from the file (am I > wrong ?). > > So, how would you go about having shared code between Node.js and the > client side ? > > Best, > Robert > > -- > Job Board: http://jobs.nodejs.org/ > Posting guidelines: > https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines > You received this message because you are subscribed to the Google > Groups "nodejs" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/nodejs?hl=en?hl=en > -- Job Board: http://jobs.nodejs.org/ Posting guidelines: https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines You received this message because you are subscribed to the Google Groups "nodejs" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/nodejs?hl=en?hl=en
