For mixed transform Ops you must implement your own build_handles() to set the viewer mode correctly for each input or knob. Basically the camera transform isn't correct for the 3d knob since knobs on Iops are assumed to be 2d.
On Oct 28, 2011, at 3:10 AM, Chishing Yip <[email protected]> wrote: > Hi guys, > > If I add a Axis_knob(....) in my DD::Image::Iop node and then connect this > Iop to a GeoOp, the axis in the 3D viewer is very weird. > Has anyone seem this before? > And is there any trick to make the shape correct? > > I could attach a snapshot, if anyone asks. > > Best, > Shing > -- > Zhicheng YE - Shing > the /*jupiter jazz*/ group - visual research > mercenaries of jupiter jazz limited - hong kong > www.jupiter-jazz.com > _______________________________________________ > Nuke-dev mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
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