Hello everyone,

I have a small plug-in which relies on typical single thread engine() call 
using Guard to do some pre-processing of the upstream image data, and if I 
understand correctly, this single threaded call will simply turn every upstream 
nodes running single-threadedly too .... so everything slows down.

Is there any trick that I could pull data from upstream multi-threaded ?  or am 
I missing or misunderstood anything here .... 

many thanks !!

Mike



_______________________________________________
Nuke-dev mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev

Reply via email to