Hello everyone, I have a small plug-in which relies on typical single thread engine() call using Guard to do some pre-processing of the upstream image data, and if I understand correctly, this single threaded call will simply turn every upstream nodes running single-threadedly too .... so everything slows down.
Is there any trick that I could pull data from upstream multi-threaded ? or am I missing or misunderstood anything here .... many thanks !! Mike
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