actually it is in the StartupUI folder. And even copy/pasting your code from
below in does not work (but it does in the ui)


> Frank Rueter|OHUfx <fr...@ohufx.com> hat am 20. Oktober 2016 um 16:54
> geschrieben:
> 
>     How are you organising your startup folder?
>     And what does the file look like inside of it?
> 
>     On 10/20/2016 04:26 PM, Joerg Bruemmer wrote:
> 
>         > > 
> >         and this seems to be a case again, where it works in script editor
> > but not from Startup folder :( 
> > 
> > 
> >             > > > Frank Rueter|OHUfx <fr...@ohufx.com>
> >             > > > mailto:fr...@ohufx.com hat am 19. Oktober 2016 um 18:51
> >             > > > geschrieben:
> > > 
> > >             oops.
> > >             The second to last line should obviously be:
> > >             myMenuInstance = MyMenuWidget('My Menu')
> > > 
> > > 
> > >             On 19/10/16 6:47 PM, Frank Rueter|OHUfx wrote:
> > > 
> > >                 > > > > For the menu you can do something like this
> > >                 > > > > (basicallly combine standard QT flow with hiero's
> > >                 > > > > registerInterest() logic:
> > > > 
> > > >                 import hiero
> > > >                 from PySide import QtGui
> > > > 
> > > >                 class MyMenuWidget(QtGui.QMenu):
> > > >                     def __init__(self, title, parent=None):
> > > >                         QtGui.QMenu.__init__(self, title, parent)
> > > >                         testAction = QtGui.QAction('test', self)
> > > >                         self.addAction(testAction)
> > > >                    
> > > >                     def eventHandler(self, event):
> > > >                         # this enables the menu to be registered as a
> > > > default context menu item
> > > >                         event.menu.addMenu(self)
> > > > 
> > > > 
> > > >                 myMenuInstance = OhuMenuWidget('My Menu')
> > > >                 hiero.core.events.registerInterest('kShowContextMenu',
> > > > myMenuInstance.eventHandler)
> > > > 
> > > > 
> > > >                 As for renaming bin items, that method seems to be
> > > > missing. Not sure what the work around is.
> > > > 
> > > > 
> > > >                 On 19/10/16 11:35 AM, Joerg Bruemmer wrote:
> > > > 
> > > >                     > > > > > 
> > > > >                     hey gang,
> > > > > 
> > > > >                     I have 2 questions: :)
> > > > > 
> > > > >                     1. how do I rename a BinItem via Python after it
> > > > > was created? Seems to be quite an easy task but I fail to do it, as
> > > > > there is no .setName on this, right?
> > > > > 
> > > > >                     2. I have a new type of versioning so I add it to
> > > > > right click event on timeline. I do not want to over write the build
> > > > > in method. As I will add more stuff soon, I would like to gather stuff
> > > > > in sub menus. Like "my versioning" > "versionUp", "versionDown"
> > > > > 
> > > > >                     Thanks heaps!
> > > > >                     Joerg
> > > > > 
> > > > > 
> > > > > 
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