ron its just a cgi sky i was given , the sides dont have to match up to be
honest, and i can paint it so it is seamless.


ean, ok i try reformating? but shouldnt the input directly into a geomentry
stricktly be a uv 1 :1 image?

On 18 May 2011 13:01, Ron Ganbar <ron...@gmail.com> wrote:

> Just from looking at the image though, it seems like it isn't a whole 360
> degrees image, as the left and right don't seem to match.
> Any idea what this image is really?
>
>
> Ron Ganbar
> email: ron...@gmail.com
> tel: +44 (0)7968 007 309 [UK]
>      +972 (0)54 255 9765 [Israel]
> url: http://ronganbar.wordpress.com/
>
>
>
> On 18 May 2011 14:59, Ean Carr <eanc...@gmail.com> wrote:
>
>> Hey Pat, looks like you (sort of) already have a latlong map... it just
>> needs to be 2:1 aspect ratio to map onto the sphere properly. Try
>> reformatting. -E
>>
>> set cut_paste_input [stack 0]
>> version 6.2 v4
>> push $cut_paste_input
>> Reformat {
>>  type "to box"
>>  box_width {{input.width i}}
>>  box_height {{width/2 i}}
>>  box_fixed true
>>  black_outside true
>>  name Reformat3
>>  selected true
>>  xpos 1144
>>  ypos 1223
>>
>> }
>>
>>
>>
>> On Tue, May 17, 2011 at 8:21 PM, Pat Wong <patwon...@gmail.com> wrote:
>>
>>> what should be the input and output type.
>>>
>>> ive include  an attachment of the sky at half the res.
>>>
>>> Im guessing i want a long lat output. but what should i put for the input
>>> to the spherical transform to allow it to map correctly to the sphere
>>> without distorting and to maintain the resolution of the sky texture.
>>>
>>> Should the output format be a square format???
>>>
>>> i
>>> thanks
>>>
>>>
>>>
>>> On 17 May 2011 19:47, Pat Wong <patwon...@gmail.com> wrote:
>>>
>>>> cool ill give it a go
>>>>
>>>>
>>>> On 17 May 2011 19:45, Nathan Rusch <nathan_ru...@hotmail.com> wrote:
>>>>
>>>>>   Try the SphericalTransform node.
>>>>>
>>>>> -Nathan
>>>>>
>>>>>
>>>>>  *From:* Pat Wong <patwon...@gmail.com>
>>>>> *Sent:* Tuesday, May 17, 2011 11:42 AM
>>>>> *To:* Nuke user discussion <Nuke-users@support.thefoundry.co.uk>
>>>>> *Subject:* [Nuke-users] spherical maps
>>>>>
>>>>> hi guys I have a large sky texture thtat 12500x2934 in dimensions, that
>>>>> i wish to wrap onto a sphere properly.
>>>>>
>>>>>
>>>>> I wish to pump that into a sphere directly , How to i convert this
>>>>> rectangular texture so it is spherical??
>>>>>
>>>>> thanks
>>>>>
>>>>> patrick
>>>>>
>>>>>
>>>>>  ------------------------------
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