As the shot you have isn't a full 360, by stretching it across 360 degrees
of a sphere you will distort the image. Hence everything else doesn't really
matter. You will have a distorted image.
Reformat it so it's 2:1 (360 degrees horizontal to only half, 180 degrees
vertically), the treat it till you're happy with the look as it appears
through a camera on a sphere.

Cheers,
Ron Ganbar
email: [email protected]
tel: +44 (0)7968 007 309 [UK]
     +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/



On 18 May 2011 15:17, Pat Wong <[email protected]> wrote:

> Ya i need a full 360 unfortunately...
>
>
>
>
> On 18 May 2011 13:15, Thorsten Kaufmann 
> <[email protected]>wrote:
>
>> And it definitely is not lat/long projected. It looks like a partial
>> cylindrical panorama to me ? (partial in both x and y)
>>
>>
>>
>> You will prolly be able to use it by projecting it to a part of the sphere
>> tho (unless you need the full 360/180)
>>
>>
>>
>> Regards,
>>
>> Thorsten
>>
>>
>> ------------------------------
>>
>> Thorsten Kaufmann
>>
>> Technical Director
>>
>>
>>
>> MACKEVISION
>>
>> Medien Design GmbH, Stuttgart
>>
>> Forststrasse 7
>>
>> 70174 Stuttgart
>>
>> Tel: +49 (0) 711-933048-0
>>
>> Fax: +49 (0) 711-933048-90
>>
>>
>>
>> [email protected]
>>
>> www.mackevision.de
>>
>>
>>
>> Geschäftsführer: Armin Pohl, Joachim Lincke
>>
>> HRB 243735 Amtsgericht Stuttgart
>>
>>
>>
>> *Von:* [email protected] [mailto:
>> [email protected]] *Im Auftrag von *Ron Ganbar
>> *Gesendet:* Mittwoch, 18. Mai 2011 14:02
>> *An:* Nuke user discussion
>> *Betreff:* Re: [Nuke-users] spherical maps
>>
>>
>>
>> Just from looking at the image though, it seems like it isn't a whole 360
>> degrees image, as the left and right don't seem to match.
>>
>> Any idea what this image is really?
>>
>>
>>
>> Ron Ganbar
>> email: [email protected]
>> tel: +44 (0)7968 007 309 [UK]
>>      +972 (0)54 255 9765 [Israel]
>> url: http://ronganbar.wordpress.com/
>>
>>
>>
>> On 18 May 2011 14:59, Ean Carr <[email protected]> wrote:
>>
>> Hey Pat, looks like you (sort of) already have a latlong map... it just
>> needs to be 2:1 aspect ratio to map onto the sphere properly. Try
>> reformatting. -E
>>
>> set cut_paste_input [stack 0]
>> version 6.2 v4
>> push $cut_paste_input
>> Reformat {
>>  type "to box"
>>  box_width {{input.width i}}
>>  box_height {{width/2 i}}
>>  box_fixed true
>>  black_outside true
>>  name Reformat3
>>  selected true
>>  xpos 1144
>>  ypos 1223
>>
>>
>> }
>>
>>
>> On Tue, May 17, 2011 at 8:21 PM, Pat Wong <[email protected]> wrote:
>>
>> what should be the input and output type.
>>
>> ive include  an attachment of the sky at half the res.
>>
>> Im guessing i want a long lat output. but what should i put for the input
>> to the spherical transform to allow it to map correctly to the sphere
>> without distorting and to maintain the resolution of the sky texture.
>>
>> Should the output format be a square format???
>>
>> i
>> thanks
>>
>>
>> On 17 May 2011 19:47, Pat Wong <[email protected]> wrote:
>>
>> cool ill give it a go
>>
>>
>>
>> On 17 May 2011 19:45, Nathan Rusch <[email protected]> wrote:
>>
>> Try the SphericalTransform node.
>>
>>
>>
>> -Nathan
>>
>>
>>
>> *From:* Pat Wong <[email protected]>
>>
>> *Sent:* Tuesday, May 17, 2011 11:42 AM
>>
>> *To:* Nuke user discussion <[email protected]>
>>
>> *Subject:* [Nuke-users] spherical maps
>>
>>
>>
>> hi guys I have a large sky texture thtat 12500x2934 in dimensions, that i
>> wish to wrap onto a sphere properly.
>>
>>
>> I wish to pump that into a sphere directly , How to i convert this
>> rectangular texture so it is spherical??
>>
>> thanks
>>
>> patrick
>>
>> ------------------------------
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