Throw the colorspace into YCbCr, Throw down a blur with the red channel
disabled (blurring only blue and green), and apply a slight blur to those
channels, convert back to whatever colorspace you started with.  There's no
need to do this normally, it's a trick used to deal with chroma subsampling
problems caused by 4:2:2 compression.

On Thu, Sep 22, 2011 at 8:47 PM, Nick Guth <[email protected]> wrote:

> Can you elaborate a bit on the UV blur trick? I've never heard of that
> before. Thanks for the tips!
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-- 
John Mangia

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