oops so they once you have all 4 corners averaged into a new seperate
tracker you then use this new tracker that is the average of all those
trackers to comp those corners to your corner pin if you are using a
corner pin.

Randy S. Little
http://reel.rslittle.com
http://imdb.com/name/nm2325729/




On Sun, Dec 11, 2011 at 11:16, Randy Little <[email protected]> wrote:
> Make a new tracker.   take all the trackers for that one corner paste
> there curves all together adding them.   then in that expression for
> each conner you just made (track+track+track+track)/4
>
> Thats pretty standard work flow.
>
> Randy S. Little
> http://reel.rslittle.com
> http://imdb.com/name/nm2325729/
>
>
>
>
> On Sun, Dec 11, 2011 at 10:59, Henrik Cednert <[email protected]> wrote:
>> Hi there fine folks
>>
>> There's something that have been bugging my mind for a while and I can't
>> really find a good solution for it.
>>
>> Most of the time when I track I rely on more then one tracker node. I might
>> start of with one node that stabilize the hero item I want to track, for
>> instance a phone that I shall do a screen replacement for. Once stabilized I
>> track the corners of it but very often I find that I'd really like to use
>> multiple tracker nodes to track the corners too. It's just a faster way of
>> getting a good result then tweaking one tracker for hours, at least that's
>> my opinion.
>>
>> But the thing is... I can't find a way to use several tracker nodes to drive
>> one corner pin. I need to consolidate all trackers for a certain
>> point/corner and pipe that to that very same point/corner in the cornerpin.
>>
>> Sure, often I just use the stabilize function directly in the tracker node
>> and with that approach I can pipe them all in (...the other way around) for
>> the footage I want cornerpined on top of the plate. But that approach just
>> doesn't really cut it for all scenarios. That stabilize approach doesn't
>> really give me the same result as a cornerpin.
>>
>> And yes, one might say that this is what the planar tracker is for. But the
>> planar tracker just refuse to give me a usable result for certain shots.
>> Where it in other shots nails it perfectly. So for the sake of this
>> discussion, let's leave the planar tracker out of this. =)
>>
>> I think what I'm looking for is something like a ConsolidateTransform-node?
>> =)
>>
>> Cheers
>>
>> --
>> Henrik Cednert
>> cg artist | compositor | cto
>>
>> MEKANIKEN POST PRODUCTION
>> www.mekaniken.se
>> _______________________________________________
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