Hey Diogo,

He says partio will load that no problem, though you may need to change the 
extension to .xyz or .pts.

-Nathan



From: Diogo Girondi 
Sent: Monday, June 04, 2012 5:57 PM
To: Nuke user discussion 
Subject: Re: [Nuke-users] Point Cloud from CSV files

Hi Nathan, 

Awesome! Here is the link for the sample file I have.

https://dl.dropbox.com/u/1269832/LIDAR/PTS.zip


cheers,
diogo


On Mon, Jun 4, 2012 at 9:53 PM, Nathan Rusch <[email protected]> wrote:

  partio4maya is being developed by one of our FX TDs. The LIDAR formats it 
loads currently are tab/space delimited, but he says it wouldn’t be too hard to 
add a loader for CSV if you’re willing to send a simple example file.

  -Nathan



  From: Diogo Girondi 
  Sent: Monday, June 04, 2012 5:42 PM
  To: Nuke user discussion 
  Subject: Re: [Nuke-users] Point Cloud from CSV files

  It seems Meshlab reads everything except Lidar CSV files. I'll have to look 
into partio4maya tomorrow when I have access to Maya. 

  Thanks again Deke.


  cheers,
  diogo


  On Mon, Jun 4, 2012 at 9:31 PM, Diogo Girondi <[email protected]> wrote:

    Thanks a lot Deke, I'll take a look at meshlab right away. 

    cheers,
    diogo 


    On Mon, Jun 4, 2012 at 8:34 PM, Deke Kincaid <[email protected]> wrote:

      Meshlab can load most Lidar file formats, mesh them and write out an
      obj.  It also does a really good job at decimating the mesh to
      something more usable for Nuke.
      http://meshlab.sourceforge.net/

      Also there is partio4maya beta which can load a bunch of different
      lidar file formats(xyz, etc..).  You could write out an fbx point
      cloud(locators) and load it into Nuke.

      https://vimeo.com/38937783
      https://github.com/redpawfx/partio/downloads

      -deke


      On Sun, Jun 3, 2012 at 10:11 PM, Diogo Girondi <[email protected]> 
wrote:
      > Hi,
      >
      > Anyone has any idea of how to generate a point cloud in Nuke from CSV 
files
      > from a Lidar scanner?
      >
      > I could parse the CSV files and generate one Axis for each point, but 
Nuke
      > would most likely implode half-way trough the first file.
      >
      >
      > Thanks in advance.
      >
      >
      > cheers,
      > diogo
      >
      >
      >

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