Hi Ron,

I am working in a gamma 2.2 colorspace, so I need to put a Gamma 2.2 LUT to 
preview the images in the viewer (they came out as linear from the render 
engine).
Usually I set it from sRGB to None (top right) and use the gamma slider to have 
the right curve (2.2).
I have been told that this can lead to errors and I would like to know a little 
more cause I cannot find any problem.
Using a gamma node as an input process is practically the same, but is a node 
more that I would like not to create :)



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