Hi Ron, I am working in a gamma 2.2 colorspace, so I need to put a Gamma 2.2 LUT to preview the images in the viewer (they came out as linear from the render engine). Usually I set it from sRGB to None (top right) and use the gamma slider to have the right curve (2.2). I have been told that this can lead to errors and I would like to know a little more cause I cannot find any problem. Using a gamma node as an input process is practically the same, but is a node more that I would like not to create :)
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