So you would change the 'monitor', '8-bit' and '16-bit' luts from 'sRGB' to 'Gamma2.2' in the Root setting's LUT tab (and likely make that a default for your facility/project.)
-jonathan On Jul 15, 2012, at 8:22 AM, nookieita wrote: > Hi Ron, > > I am working in a gamma 2.2 colorspace, so I need to put a Gamma 2.2 LUT to > preview the images in the viewer (they came out as linear from the render > engine). > Usually I set it from sRGB to None (top right) and use the gamma slider to > have the right curve (2.2). > I have been told that this can lead to errors and I would like to know a > little more cause I cannot find any problem. > Using a gamma node as an input process is practically the same, but is a node > more that I would like not to create > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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