So you would change the 'monitor', '8-bit' and '16-bit' luts from 'sRGB' to 
'Gamma2.2' in the Root setting's LUT tab (and likely make that a default for 
your facility/project.)

-jonathan

On Jul 15, 2012, at 8:22 AM, nookieita wrote:

> Hi Ron,
> 
> I am working in a gamma 2.2 colorspace, so I need to put a Gamma 2.2 LUT to 
> preview the images in the viewer (they came out as linear from the render 
> engine).
> Usually I set it from sRGB to None (top right) and use the gamma slider to 
> have the right curve (2.2).
> I have been told that this can lead to errors and I would like to know a 
> little more cause I cannot find any problem.
> Using a gamma node as an input process is practically the same, but is a node 
> more that I would like not to create 
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