Its not a conversion issue. Its just maybe that the scene is in real world 
scale or simply just big.

So you need to scale your stuff in nuke, nothing wrong with that.

I guess for particles it would be easier if your 3D artists can group all of 
the scene in Maya and scale it down for you.

------------------------
Mohamed Selim
Nuke Compositor
Cairo, Egypt
www.mselim.com



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