Actually it's in meters since the camera lens is 'calibrated' in millimeters.
Sent from my iPhone On Dec 2, 2012, at 5:02 PM, Deke Kincaid <[email protected]> wrote: > Nuke units are always in centimeters. FBX lets you pick the unit size in the > export dialog, obj though has no such option so you have to change the global > prefs in the 3d application before exporting. > > ----- > Deke Kincaid > Creative Specialist > The Foundry > Mobile: (310) 883 4313 > Tel: (310) 399 4555 - Fax: (310) 450 4516 > > The Foundry Visionmongers Ltd. > Registered in England and Wales No: 4642027 > > > On Thu, Nov 29, 2012 at 3:38 AM, Mohamed Selim > <[email protected]> wrote: > Its not a conversion issue. Its just maybe that the scene is in real world > scale or simply just big. > > So you need to scale your stuff in nuke, nothing wrong with that. > > I guess for particles it would be easier if your 3D artists can group all of > the scene in Maya and scale it down for you. > > > > Mohamed Selim > Nuke Compositor > Cairo, Egypt > www.mselim.com > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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