Let me ask something related to the thread.
My EXRs  coming from maya2013 /mental ray renders do not have bounding box, am I missing some rendering option to get that?

Magno.



Well, as Deke mentioned, this option may just be applying ZIP compression to the individual tiles, as opposed to buffering the tile data and then writing a a scanline-based image at the end.
 
-Nathan

 

--
Magno Borgo
www.boundaryvfx.com
www.borgo.tv
Brasil:Curitiba:GMT= -2 (dst)
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