That's a great question! I'll be monitoring this thread with great interest!
/Elias 6 dec 2013 kl. 01:41 skrev Luca Fiorentini <[email protected]>: > Hi, > > I know that I should use scanline openExr while comping my shots but I was > wondering which is the best approach when using large images in the 3d > workspace as mapped textures. > Does nuke benefit from using tiled exr? Can I use pyramidal images to load > only what I see from the camera? Should I just use jpg? > > Thanks :) > > -- > Luca Fiorentini - 3D Lighting Artist > My Showreel - My blog - My Flickr > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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