That's a great question! I'll be monitoring this thread with great interest!

/Elias

6 dec 2013 kl. 01:41 skrev Luca Fiorentini <[email protected]>:

> Hi,
> 
> I know that I should use scanline openExr while comping my shots but I was 
> wondering which is the best approach when using large images in the 3d 
> workspace as mapped textures.
> Does nuke benefit from using tiled exr? Can I use pyramidal images to load 
> only what I see from the camera? Should I just use jpg?
> 
> Thanks :)
> 
> -- 
> Luca Fiorentini - 3D Lighting Artist
> My Showreel - My blog - My Flickr
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