The max channels in Nuke is 1023, so your nowhere near that. You wouldn’t happen to have changed the “Preferences > Control Panels > max channels or layers per menu > “ to a value less then the number of channels you have? I have seen this create the behaviour you’re refering to. Try changing it back to the default of 100 and see if it goes back to the previous behaviour.
-- Deke Kincaid Creative Specialist The Foundry Skype: dekekincaid Tel: (310) 399 4555 - Mobile: (310) 883 4313 Web: www.thefoundry.co.uk Email: [email protected] On Fri, Dec 13, 2013 at 9:53 PM, HSK <[email protected]> wrote: > Hi there, > > I'm having an odd issue, that I've seen across Nuke versions *6.3 , 7, > and 8* > > Where I'm creating channels for each imported* render pass/aov* > > There's a strange phenomena happening where once I add my 49th > channel...things get wierd. > > > - *(Channel NAME (RGBA) = 4 channels (I will be calling "NAME" as my > channel...so there's 49 "NAME" ...which equals to 49 x 4 channels...I > guess))* > > > I'm having trouble thinking that this is a unique case...but I can't seem > to find any info about it...across multiple versions of this software. > > When selecting my "Depth channel" in a Zdefocus/ZBlur node , the channels > begin to mix up. > > ie... > *Channels in scene* > Channel *A*.red > Channel *A*.green > Channel *A*.blue > Channel *A*.alpha > > > Channel *B*.red > Channel *B*.green > Channel *B*.blue > Channel *B*.alpha > Channel *D*.depthZ > > and many more... > > When selecting depth channel...the pulldown choice limits the channels to > be chosen to two per line. > *Zblur/Defocus channel list in menu (broken down into 2's)* > *A*.red - *A*.green> > *A*.blue - *A*.alpha > > *B*.red - *B*.green > > *B*.blue - *B*.alpha> > and if there's channels that have a different amount, they start mixing > > *D*.depthZ- *E*.red> > *E*.green-*E*.blue> > *E*.alpha-*F*.red> > > etc.... > > and so on...as opposed to > > *A*.red > *A*.green > *A*.blue > *A*.alpha > *B*.red > *B*.green > *B*.blue > *B*.alpha > D.depthZ > > Anyone else have this problem? > > Does anyone know how to repair this? > is this a UI thing? to help reduce the length of the list? > > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
