That does sound like you need to munge the VRay normals.
I think that is exactly what I did in the past but it's been to long, I
can't remember the details.
If up is down and left is right, it sounds like you just need to invert
your normals pass' red and green channels.
This could be caused by a z up vs y up coordinate system in your 3D
setup (i.e. 3dsMax) and a left vs right hand coordinate system.
On 02/01/14 16:30, Gary Jaeger wrote:
I'm experimenting with Relight. It's cool, but it looks to me like
something is reversed. If I put a light that I know should be upper
right, the lower left gets illuminated. Maybe normals reversed or
something? these are passes from vray. Anybody run into this?
Gary Jaeger // Core Studio
249 Princeton Avenue
Half Moon Bay, CA 94019
650 728 7060 <tel:650%20728%207060>
http://corestudio.com <http://corestudio.com/>
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