That is exactly what i was looking for, Simon! (but wont try it until
monday)
I had got the Y rotation right, but was a little of on the X-expression.
friday + trig = bad time, I guess...


On Sat, Feb 22, 2014 at 9:30 AM, Simon Björk <[email protected]> wrote:

> I've been using Ivan's expression for this:
> http://forums.thefoundry.co.uk/phpBB2/viewtopic.php?t=5426&sid=b306dee685f0e917fbc2186f12def4e8.
> Works great.
>
>
> 2014-02-21 18:42 GMT+01:00 Randy Little <[email protected]>:
>
>> IF the geo is available would it be easier to import the GEO or even just
>> the little that you need via fbx and get the axis of the object and then
>> link it and give it an offset?   Or even just get the location of a vertex
>> and link to that in the 3d workspace?
>>
>> Randy S. Little
>> http://www.rslittle.com/
>> http://www.imdb.com/name/nm2325729/
>>
>>
>>
>>
>>
>>
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>
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