Nuke can read R3D but I find them to be much slower to work with than
just regular old dpx's or exr's.  If you have a Hiero -> Nuke
workflow, I'd recommend just making dpx files from your R3D's.

On Thu, Sep 18, 2014 at 6:01 PM, John Coldrick <john.coldr...@gmail.com> wrote:
> In the past we had experimented using quicktime files directly in Nuke as
> source plates and it was pretty much a disaster,  unstable, inexplicitly
> slow at times, and checking around that was a concession from a number of
> shops.  Fine in theory, seemed OK, but inevitably when you got to a real
> shot, trouble.
>
> I'm just curious if anyone has had any experience with using R3D files like
> this.  We'd be working at 4K from a Red Dragon, I'm thinking on the plus
> side the compression would make for faster interaction, but potentially on
> the negative side some of the snappy scanline efficiencies might be lost,
> and of course, stability is key.  I've also noticed that the firmware in the
> camera can be a real issue in getting successful reads in Nuke, so there's a
> thing...
>
> We're going to do some testing, but just curious if anyone had any war
> stories.
>
> Thanks in advance!
>
> J.C.
>
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-- 
John Mangia

908.616.1796
j...@johnmangia.com
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