In this case I needed the rotation knobs in SphericalTransform which wouldn't be too hard for me to add to your Blink version, but for this project there's no time.
On 12 October 2014 20:20, Haarm-Pieter Duiker <[email protected]> wrote: > There's a Blink script implementation of SphericalTransform here. > http://www.nukepedia.com/blink/transform/environmenttransform > > Might help. > HP > > > > On Sun, Oct 12, 2014 at 11:49 AM, Michael Garrett <[email protected]> > wrote: > >> I'm using SphericalTransform in Nuke 8.0v5 on Windows 7 and it's >> extremely slow - much slower than I've experienced on other platforms with >> prior versions of Nuke. Is this a bug with the Windows build, or is it a >> larger issue with Nuke 8.x? >> >> Thanks, >> Michael >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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