I strongly disagree. While this may be true for a personal/freelance or small studio environment the Adobe model is crazy in a bigger studio environment. The hassle and maintenance needed to move around licenses, dealing with the personalized accounts (we are a studio, not 50 persons) is ridiculous.
Not offering a real floating license server by default is not a step forward in my book. Let alone controlling and distributing licenses in a controlled way between business lines, departments and across locations is just not existing with Adobe. Cheers, Thorsten --- Thorsten Kaufmann Production Pipeline Architect Mackevision Medien Design GmbH Forststraße 7 70174 Stuttgart T +49 711 93 30 48 606 F +49 711 93 30 48 90 M +49 151 19 55 55 02 [email protected] www.mackevision.com Geschäftsführer: Armin Pohl, Joachim Lincke, Karin Suttheimer HRB 243735 Amtsgericht Stuttgart --- MACKEVISION SHOWREEL: Out now!<http://vimeo.com/107581393> VFX: Game of Thrones, Season 4 – VFX making of reel<http://vimeo.com/100095868>. REFERENZEN: Mackevision inszeniert den Porsche Macan<http://www.mackevision.de/black_world.html#/project/147>. Von: [email protected] [mailto:[email protected]] Im Auftrag von Ron Ganbar Gesendet: Donnerstag, 18. Dezember 2014 21:49 An: Nuke user discussion Betreff: Re: [Nuke-users] unimpressed and moving on Hi Elias, I don't think anybody was talking about streaming Nuke, or at least, that wasn't my understanding. The discussion was about simpler license models, like Adobe's, for example. You can install their software on as many computers as you want, and have the license work on no more than two at a time. No matter where you are. Simply enter your account details and that's it. Simple and straight forward. The amount of time I waste on getting RLM to work on my machine (freelancer, own a production bundle) is crazy. Plus, whenever I buy a new machine (which happens often) I have to get The Foundry to change the license. It's a little crazy and dated, this license model. And it's not like it's better protected than adobe's one. R Ron Ganbar email: [email protected]<mailto:[email protected]> tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On Thu, Dec 18, 2014 at 10:39 PM, Elias Ericsson Rydberg <[email protected]<mailto:[email protected]>> wrote: Cloud licensing shouldn't really be an issue legally speaking. None of the footage or assets would leave the LAN? If footage can be streamed for review sessions I don't see the licenses cloud not. I wasn't aware of the current cloud capabilities of flexlm or RLM. No point in reinventing the wheel, but if any freelancer could set it up within minutes we would not see the issues posted earlier in this thread. As far as streamed applications goes, these still some performance issues that would have to be looked over. Let's begin with Microsofts office 365 streamed off their azure platform, which I'm told they've invested massively in. Let's see how simple text editing works first, and let it mature into Photoshop stills and eventually into editing and composting. I've seen that Citrix have a demo with Maya on their site and that vmware is also in the same market. Not exclusively for these kinds of applications of course. But from what I can gather, the issue seems to be with licensing Citrix hosts. Cost wise we'll eventually get there if that's where people see great performance. The studios will eventually have to get on board, but I get their fear of involving more servers and systems. With the recent Sony hack in mind. Cheers, Elias Den 18 dec 2014 19:45 skrev "itai bachar" <[email protected]<mailto:[email protected]>>: Freelancers need a 'lite' version, say limited to 2k, and in line with Ae prices. If TF care for the freelance market, which is, as said, mainly the commercials market. Perhaps they're happy enough with just big studio's. Flame is also not freelance friendly. But from 0 $ pro software (Resolve+Fusion) to 10K $ (NukeStudio) there's a big gap, that can be filled by TF, and make a lot of compositors happy, and keep using Nuke. If BM will integrate Resolve with Fusion for round tripping, there will be a small migration in that way. On Thu, Dec 18, 2014 at 8:30 PM, Nathan Rusch <[email protected]<mailto:[email protected]>> wrote: Cloud-based licensing and/or software distribution is a complete no-go for any studio working on a lot of major features. The new security requirements that have been imposed on vendors by some of the major studios are extremely unforgiving. I really hope we don't see VFX software heading exclusively in that direction or they will be "innovating" themselves away from most of their customers. At the very least, both licensing models must be allowed to coexist. The only way Adobe software can be used is if you buy enough licenses for them to grant you use of a local license server (I think the minimum requirement is 15 CC licenses). -Nathan From: Jose Fernandez de Castro<mailto:[email protected]> Sent: Thursday, December 18, 2014 10:11 AM To: Nuke user discussion<mailto:[email protected]> Subject: Re: [Nuke-users] unimpressed and moving on I think that the future of software piracy protection is going to be precisely the Netflix model, which is to stream the software and run the services off the cloud, with local storage and some processing, of course. This is going to happen, whether we like it or not, and even Adobe has started testing this with Photoshop for chromebooks. Some services, like Nvidia's Grid are already doing it for games. Of course software such as Nuke, which is disk space heavy and computationally intensive will be a challenge to implement under this model, but they might figure it out. Not saying that I love the idea, but it might be an alternative to all this licensing issues and might also make software such as Nuke more affordable. On Thu, Dec 18, 2014 at 9:15 AM, Elias Ericsson Rydberg <[email protected]<mailto:[email protected]>> wrote: As much as all these annoyances are valid, I do feel the need to play the devils advocate here. Nuke wasn't designed for freelancers and shouldn't be treated as such. It was made for use in a studio. So when you bring the software on set or out of the house, you'll have to work around that limitation. This shouldn't be a surprise, the requirements says it needs a server for licensing to work. On the other hand, TF could be more accommodating in this regard. It's 2014 now. Maybe offer a license server in the cloud so it's reachable through the internet. Let's say you register the MAC-adresses of your computers and the server could only serve licenses to those machines. And if you are a studio and need to have a license server on site for speed and redundancy. TF could potentially offer you to set up your own cloud host that could serve licenses on site and to on set operations. Or a hybrid. So if your Internet connection goes down, the studio can still be served licenses from the local server. The few studios that have multiple locations could potentially have one license cloud spread over multiple servers for redundancy and speed. I can also envision that these license servers could be able to lease licenses to the seats and have TF bill you per hour/days/months instead of having a fixed number of floating licenses in your pool. This would offer studios to quickly scale up from 20 to 100 seats when they land big jobs. And then scale back down again when they wrap. If would also be very interesting if the licenses could be leased from your server to external cloud rendering services as well. Or lease licenses to freelancers or sub-contractors? Ultimately it comes down to money of course. But TFs poor treatment of its existing customers, in this aspect, isn't defendable. I'd say these licensing problems could be solved by technology instead of harrasing phone calls. Adobe have rather successfully deployed their cloud licensing model and I'd be flattered if The Foundry did the same and built upon some of my ideas above. TL;DR: Make licensing easy, customizable and reasonably priced and studios and freelancers will stay with until death. Piracy is best fougth by providing better solutions. eg. Netflix. Cheers and excuse my ramblings, Elias Ericsson Rydberg Answering social issues with technical solutions since 1990 _______________________________________________ Nuke-users mailing list [email protected]<mailto:[email protected]>, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected]<mailto:[email protected]>, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected]<mailto:[email protected]>, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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