Hi frank, Ari,When I started this, I start this with UV pass using stmap only but as soon as I give map/Photoshop work this converts into horizontal lines. Then I thought I should project texture from camera but when I do that coz char has expression/deformations textures slides @ari can you pls tell me which projection methods you are talking about coz if do normal projection texture slides. I also thought using UV pass will solve issues but the minute I attach artwork its converted into lines but good things lines hold on geo.
Thanks Anshul On Wed, 7 Dec, 2016 at 2:39, Frank Rueter|OHUfx<[email protected]> wrote: If you use UVs there is no need to project anything ;) Also, keep in mind that an obj sequence will not give you motion blur in Nuke as there is no sub frame information. Alternatively you could render a UV pass to map your still frame on via STMap, along with a matte pas to mask the result properly (i.e. eyelids, fur in front of the eye etc). On 7/12/16 7:23 AM, Ari Rubenstein wrote:
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