Hi frank, Ari,When I started this, I start this with UV pass using stmap only 
but as soon as I give map/Photoshop work this converts into horizontal lines. 
Then I thought I should project texture from camera but when I do that coz char 
has expression/deformations  textures slides 
@ari can you pls tell me which projection methods you are talking about coz if 
do normal projection texture slides. I also thought using  UV pass will solve 
issues but the minute I attach artwork its converted into lines but good things 
lines hold on geo. 

Thanks Anshul
 
 
  On Wed, 7 Dec, 2016 at 2:39, Frank Rueter|OHUfx<[email protected]> wrote:   If 
you use UVs there is no need to project anything ;)
 Also, keep in mind that an obj sequence will not give you motion blur in Nuke 
as there is no sub frame information.
 
 Alternatively you could render a UV pass to map your still frame on via STMap, 
along with a matte pas to mask the result properly (i.e. eyelids, fur in front 
of the eye etc).
 
 
 
 On 7/12/16 7:23 AM, Ari Rubenstein wrote:
  
 
  
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